Hi Everyone. It's been some time and I need to update. First off to everyone I would like to thank everyone out there who helped make Pecknpaw a success. And It was great meeting a bunch of talented people at CTN. Now on to Tangled my first film as a screen credit. I actually started as a trainee and that rolled over into a full time position. I couldn't have done it without the help of my mentor Kevin Nelson, Mac George, Dave Goetz, Dan Copper, Doug Rogers, Shiyoon Kim, Claire Keane, Paul Felix, Mike Gabriel, Jeff Turley and my character mentor Bill Schwab. They all helped me in all different disciplines, which was definitely was hard to keep learning new information every week and some times every day. But I feel like I grew so much thanks to all of them.
My main roll as a visdev artist turned into mostly texture referencing the environments. But every now and then there would be a props and environment designs thrown my way. As well as Moment Paintings and ideation sketches. It definitely feels like I was all over the place looking back at it but I'm glad all the directors gave me the opportunity to try new things and trusted me, a newb, to get it done. I tried to follow the art direction of the classic disney style and was really inspired by Pinocchio. In some attempts I tried watercolor in hopes that Gustaf Tenggren would somehow flow out of my brush:P Enjoy, I probably put up way too much but I guess I just need to share and make up for not posting.
"All artwork property of Disney"